Game Design


A glossary of terms that would be used in the game design industry

  • Multiplayer Online Battle Arena (MOBA)

    MOBA games are team-based and involve players controlling characters with unique abilities to compete against another team, usually aiming to destroy the enemy's base. Dota 2 and League of Legends are key titles in this genre.

  • Roguelike

    Roguelike games feature procedurally generated levels, permadeath, and turn-based gameplay. Each playthrough is unique, providing a high level of challenge and replayability. Classic roguelikes include NetHack and modern examples like The Binding of Isaac.

  • Shoot 'em Up (shmup)

    Shoot 'em up games involve controlling a character or vehicle that must shoot numerous enemies while dodging their attacks. The focus is on reflexes and pattern recognition. Classic shoot 'em up games include Galaga and modern titles like Ikaruga.

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